CamY="30 * cos( 4 * sin( .02 * t ) + 2 * sin( .13 * t ) + 5 * cos( .09 * st ) )",
CamZ="180 + 40 * cos( 4 * cos( .03 * t ) + 5 * sin( .13 * t ) + 4 * cos( .07 * t ) )",
CmLX="35",
CmLY="10",
CmLZ="25",
CUpX="0",
CUpY="0",
CUpZ="3",
/* Since this is one of those configs that squish bins together, save CPU time by reducing the number of "s steps/increments" per sound sample. (There are 32 bins in 3.0) */